K-5280
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Improve Your Opening Play by Chris Ward
Improve Your Middlegame Play by Andrew Kinsman
Improve Your Endgame Play by Glenn Flear
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Improve Your Chess x3 (K-5280)
Improve Your Opening Play by Chris Ward
Improve Your Middlegame Play by Andrew Kinsman
Improve Your Endgame Play by Glenn Flear
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Language versions | English |
Author / Authors | Chris Ward, Andrew Kinsman, Glenn Flear |
Publisher | Everyman Chess |
Year of Publication | 31 may 2017 |
Pages | 448 |
ISBN | 9781781943922 |
Paperback | Yes |
Downloadable | No |
Width | 15.7 cm |
Height | 23.4 cm |
These three titles, brought together for the first time in one volume, explain the important ideas behind every major opening, provide an understanding of the middlegame to the aspiring player and tips to all players wishing to improve their endgame play. Chris Ward unravels the secrets of the Sicilian, the mysteries of the Modern and the fundamentals of the French. He emphasises the need to understand the key elements of each opening rather than simply memorise a series of complicated variations which leave you stranded if the opponent varies from the expected route. Andrew Kinsman uses examples from practical play to develop tactical and positional skills and awareness to enable you to make the most of your opportunities in the middlegame. Glenn Flear explains the fundamental principles which must be mastered in the endgame. Taking examples from his own games and those of other players, he shows how drawn positions can be converted into victories and lost positions saved at the last moment.
Contents:
Ward - Opening Play:
005 1. Opening Fundamentals
014 2. Symmetrical e-pawn Openings
048 3. Other Defences to 1.e4
075 4. Symmetrical d-pawn Openings
095 5. Other Defences to 1.d4
121 6. Other Openings
130 7. Solutions to Exercises
Kinsman - Middlegame Play:
005 1. What is the Middlegame?
016 2. Fundamentals of Positional Play
044 3. Keeping Control
073 4. Avoiding Blunders
085 5. Attacking Play
104 6. Turning Things Around
119 7. The Time Control
132 8. Solutions to Exercises
Flear - Endgame Play:
5 1. Important Endgame Themes
16 2. Endgames with just Pieces
29 3. Pawn Endgames
50 4. Knight Endgames
62 5. Bishops of the Same Colour
76 6. Bishops of Opposite Colour
86 7. Bishop versus Knight
100 8. Rook Endgames
117 9. Queen Endgames
129 10. Pieces versus Pawns
144 11. Practical Advice
151 12. Solutions to Exercises