Tactical Training in the Endgame - Cyrus Lakdawala (K-6224)

K-6224

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Goethe once wrote, “Everything is both simpler than we can imagine, and more complicated than we can conceive.” He could well have had chess endgames in mind. Endgames have fewer pieces on the board than middlegames but this does not necessarily make them “easier” to play or understand.

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21,56 €

-10%

23,95 €

Data sheet

Language versionsEnglish
Author / AuthorsCyrus Lakdawala
PublisherEveryman Chess
Year of Publication1st edition 2021
Pages444
ISBN9781781945865
HardcoverNo
PaperbackYes
DownloadableNo
Width17 cm / 6.69 inch
Height24 cm / 9.45 inch

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Tactical expertise is, understandably, generally associated with middlegame (and sometimes opening) positions. However, tactics are also crucial in endgames – a point that is sometimes overlooked. Even some quite simple looking pawn endgames can feature complex tactical ideas. Tactics in endgames also tend to be very different to middlegame tactics. As well as the familiar themes of pins, skewers and forks, endgames also feature unique concepts that rarely occur in middlegames such as pawn breakthroughs, manoeuvring for zugzwang and active use of the king as an aggressive unit.

In this book the highly experienced chess author and coach Cyrus Lakdawala guides the reader through the complexities of endgame tactical play. Lakdawala assembles positions that are most effective to improve tactical ability. Work your way through this book and you will undoubtedly see the results in your own games.

Cyrus Lakdawala is an International Master, a former National Open and American Open Champion, and a six-time State Champion. He has been teaching chess for over 30 years, and coaches some of the top junior players in the U.S.

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Tactical Training in the Endgame - Cyrus Lakdawala (K-6224)

Tactical Training in the Endgame - Cyrus Lakdawala (K-6224)

Goethe once wrote, “Everything is both simpler than we can imagine, and more complicated than we can conceive.” He could well have had chess endgames in mind. Endgames have fewer pieces on the board than middlegames but this does not necessarily make them “easier” to play or understand.

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